
Chase Mitchell
Chase is an audio professional experienced in recording, audio mixing, sound design, and audio post production through the usage of Pro Tools (Including the iZotope RX), Logic and the Adobe Suite.Graduated from Metalworks Institute with a degree in Audio Production and Engineering, Chase Mitchell has the skills and tools necessary to handle any audio problem.
Examples of work
Photos taken by Erin Whitty in Metalworks Studio 6
Short Film: Rise Up
Done as part of my Audio Post Production Workshop class. We were given the dialogue with movement and room tone included, then the unedited music with reference for timing alongside the fully edited video (in 480p, which is why the vimeo is in that quality).We were tasked to time everything, clean up room tone, dialogue, and on-set foley. We were then free to add extra backgrounds and SFX at our discretion.
Photos taken by Erin Whitty in Metalworks Studio 6
Acarcion - Active Night
My most recent but currently unreleased song. I am still getting together how I want to release it and is subject to change as I go through that process, but this track is currently a fully mastered and mixed potential final release.Everything in the song is sound designed and produced by me using Logic Pro and Alchemy, with a significant portion of the track being made from samples I got from field recordings of an old fan.
Photos taken by Erin Whitty in Metalworks Studio 6
Acarcion - Active Night
My most recent but currently unreleased song. I am still getting together how I want to release it and is subject to change as I go through that process, but this track is currently a fully mixed and mastered potential final release.Everything in the song is sound designed and produced by me using Logic Pro and Alchemy, with a significant portion of the track being made from samples I got from field recordings of an old fan.
Photos taken by Erin Whitty in Metalworks Studio 6
Headcreeps - Empire
Done as part of my Recording Workshop class under guidance of Wayne Cochrane. We recorded electric and acoustic guitars, bass, and vocals in Studio 7 of Metalworks Institute while the drums were recorded in Metalworks Studio 6. I worked alongside my fellow students as rotating primary and assistant recording engineer throughout the production of the song.During recording we did our best to use as much analog gear as possible like the Pultec EQP 1A, Focusrite Red 3, 1176, H3000 Ultra-Harmonizer and more. Afterwards, we each individually did our own file management, editing, comping, and mixing (to -6 db as per assignment specifications).This song was a fun challenge as it has a lot of dynamic contrast, changes between 4/4 and 5/4, and a couple of tempo changes as well.Currently, artist does not have plans to release (primarily as the song was made for the class first) but I have permission to use my version as reference of my work.
Photos taken by Erin Whitty in Metalworks Studio 6
Voice Acted Sound Design
This is a small piece of sound design I did based off of a line a friend of mine said in our Pathfinder session. It's a small taste of what I can do with half an hour and a good idea.Audio done in Pro Tools, Video editing in Final Cut Pro with art by @princetisane (used with permission)
Photos taken by Erin Whitty in Metalworks Studio 6